05.01.2007 BIOSHOCK VIDEO: MY WATER JUST BROKE
And I didn't even know I had water. And how did it break? And how do you break water? I won't stop blogging until I figure out every single nonsensical English saying. Getting back on track, if you can judge the current state of the porn industry by the quality of its breasts, then an equal comparison in the video game industry would be its water graphics. Ok, that didn't get us on track at all, I just fucking love water graphics in video games.
Every year or two there's a game that revolves around water, and pinpoints the progress the industry has made in 3D graphics and particle effects in recent years. The water in the original Mario NES game didn't even move, and eventually the series progressed to Super Mario Sunshine, a whole game that revolved around water and its manipulation. BioShock will definitely be another one of those water games we remember, hopefully for positive reasons.
With the setting immersed in the secluded aquatic depths, the player's constantly surrounded by the water graphics with varying depths of view. The deep sea outside the sunken colony, the puddles on the floor, the spray from leaky tubes, and their interactions with one another through ripples, reflections, and caustics - all are shown off with skill in this video. I hope it's not just all for show, I'm expecting a good amount of gameplay to involve using water pressue to solve puzzles. I don't want another Ocarinia of Time water temple, but I do want a decent challenge. I mean, my water doesn't just break for any game, it has to be meaningful.