05.02.2007 BLUE DRAGON CREATOR HATES KUTARAGI

Oh baby! Other sites on this blog network get to post boobs and retards all the time, but the game industry is usually too damn professional for me to score some good dirt (a 20oz is expensive, unless you find the dirt on the street). But finally (cracking my knuckles) I have some dirtbags for you readers. Hironobu Sakaguchi, the creator of Xbox 360's Blue Dragon and upcoming Lost Odyssey, had this to say about the PS3 and Ken Kutaragi:

“I’m not interested in the Playstation 3. The machine’s architecture is tricky, and I don’t like Kutaragi.”

Holy shit did he hit him hard, Kutaragi might be in the hospital for a while, Jesus, I hope he's okay after that. Hironobu is a beast. No need to throw tomatoes at me, I'm just as disappointed as you are. To fill the vicious void in your hearts, feel free to read through the SUX 2BU archives. I'm gonna chalk this up as a win for the 360 though, even though I hate Blue Dragon and think it's a piece of shit without having played it yet.

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04.26.2007 BLUE DRAGON SEQUEL MIGHT GO ONLINE

I'm still not excited about the first one, yet Blue Dragon creator Hironobu Sakaguchi has made it pretty clear that there will be a sequel. When asked what we should expect from the next one he said:

"Blue Dragon sold through more than 200,000 units in Japan and again it will continue to build momentum as we get into things like BD2 and BD3. And that's what we're hoping; to really build on the franchise. Maybe it'll take ten years (laughs) . . . We're in talks with Microsoft about development of a sequel. Specifics aren't finalized, but there's a possibility that it will be produced as an online title."

Two hundred thousand isn't that much though, considering the new Pokemon games have already sold over one million copies in America, with another five million sales over in Japan. Hironobu, you should have released Blue Dragon simultaneously with Red Dragon, you fail.

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03.08.2007 MORE SHITTY BLUE DRAGON PICTURES

Hey Microsoft, where's the GDC news? Quit stalling! Here's all they've had to show lately, five new pictures of the American version of Blue Dragon, except most of them aren't even new, they're just fixed to display English. Good job Microsoft. I also threw in this picture to show how lame this game looks, I'm still convinced I'll hate it. Me and Akira Toriyama's art style don't mix - I'd rather play a game full of his Dragonball Z circular muscles and forky follicle hair styles than deal with his childish universe where everything looks like a clown zombie. Doesn't Hironobu Sakaguchi hold design meetings? No one said a simple blue dragon looks shitty, and is a terrible thing to base your game on? When Yu-gi-oh puts your title to shame with a single card, blue eyes white dragon, you know you've got a game that's potentially not worth playing. I mean, he's a game design legend, I'd let him name the game simply Dragon without questioning the man, but I draw the line at big cross-eyed Blue Bats. Worst summon ever. I must also point out once again that the environments looks insanely empty. I can't wait to point out this game's flaws when it comes out in August.

 

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Elsewhere on the Network:

03.07.2007 GDC 07: SAKAGUCHI MAKING A 360 MMO GAME?

A bunch of RPG game designer veterans talked about their favorite genre in an open discussion, where they went over the past and possible future of their games in the industry. Final Fantasy's creator Hironobu Sakaguchi (the dude who's now bringing us Blue Dragon and Lost Odyssey) brought up the Massively Multiplayer Online aspect of RPGs, and said he's all for them. Fable creator Peter Molyneux said he doesn't have any MMO projects he's working on, which I'm sure everyone was pleased to hear, and then Sakaguchi blurted out that he actually wants to make an MMO game for the Xbox 360. How about you focus on finishing Lost Odyssey first?

He even put Microsoft's Shane Kim on the spot, and asked him for permission: "Please Shane, I want to make one." Shane obviously said yes, and the whole back and forth conversation was done jokingly, but Sakaguchi's been on fire in the industry lately, with Blue Dragon's success in Japan despite being a 360 game. Peter Molyneux managed to kill the moment by asking if he could also make one, forcing Shane Kim to bring up Fable and reduce the game designer to tears. More on Fable 2 later.

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11.21.2006 BLUE DRAGON SEQUEL ANNOUNCED

Blue Dragon, the Xbox 360 RPG exclusive game, isn't even out yet, but Hironobu Sakaguchi is already looking forward to a sequel. Maybe we'll get a more imaginative title for the sequel? Periwinkle Pulverizerfor? The game comes out in Japan on December 7th this year, and hopefully early 2007 in America, but Sakaguchi has said that Japanese RPG fans who buy Blue Dragon can look forward to free downloadable content in the first few months of next year. Despite images of mostly empty landscapes, the first game will be three DVDs.

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