05.16.2007 HALO 3 TRICKS AND GLITCHES GAMEPLAY VIDEO

Halo 3 is still months away from coming out on Xbox 360, and fans are already having fun finding all the tricks and glitches in the multiplayer. Players goatrope and DevinOlsensBack have recorded their exploration of the three beta maps as they find the strategic hidden limits Bungie tucked into each level. The first half of the footage is all focused on Highground's several perches around the perimeter of the environment, and how you can leapfrog your way to the top of the surrounding cliffs.

Valhalla has a few spots where collision clipping allows you to perch yourself up in a corner on thin air. They've also used grenades on each other and vehicles to catapult over huge distances and glitching the death code. And in Snowbound they show how far you an push the height limits of each map. The buildings reach far into the sky, yet they've already found a way to get more than half way up each structure. My main reason for liking Halo 2 more than the first Halo was because of the maps, and so far I'm loving Halo 3's maps.

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There are 9 comments about this post:

05/16/2007 15:54
Loki09 says
This was one of the aspects of Halo 2 that bothered me the most. I guess I just dont see the point in trying to glitch out maps, super jump, find ways outside the maps, etc. It ruins the game experience for me, and I'm sure I'm not the only one.

The beta has been out for less than 24 hours and we already have people trying to glitch it? Sigh... The only benefit I can see to this is it's a beta: If Bungie gets ahold of the youtube videos of people glitching or gets reports of it, maybe they'll find time to fix it before the game is acutally released.
 
05/16/2007 17:28
david says
Um...that's the point of the beta. In that whole video there were only 2 glitches. The mongoose and the third person camera. The other stuff was just fancy jumping. If they did that stuff in a normal match they'd be destroyed.
 
05/16/2007 19:45
Jimbo says
looks fun to me.
 
05/16/2007 21:11
Anthony says
It might be annoying to some, but you can never stop people from trying to find the limits of what's possible... and from screaming the f bomb into their headset mic.
 
05/16/2007 21:55
jawknee says
What's the second song? It's groovy.
 
05/16/2007 22:48
D-Chap says
Dude, sometimes thats the fun part of gaming- just fooling around and seeing if you can get places the programmers didn't want you to get. When you give your game to a bunch of people to test who haven't been involved in making it, they do things you as the developer would never think to do. And I'm sure Bungie is taking note. btw- the second song is 'Surrender' by Cheap Trick, it's also on Guitar Hero 2.
 
05/17/2007 00:20
clarient says
How can you not find that exciting? Running around trying to find ways to get to the highest points on maps and into areas that were either meant to be off-limits, or meant to be hidden from the majority of the players.

Getting an advantage from a glitch or a superjump just means you're smarter than your opponents. Only a fool would eschew some of these tricks because it didn't fit with his idea of a 'pure gameplay'.
 
05/17/2007 09:35
Loki09 says
Dunno, just doesnt do it for me. I enjoy a competitive, strategic and organized game when I play FPS's. When people exploit the system it just bugs me. I can do it, I just choose not to. I may be a fool, but I'd rather whoop someone's ass without exploiting the game than to take advantage of other people who don't know how to use the exploits.

And I should note, I couldnt see the video when I first posted. Goddamn filters at work block everything youtube. I watched it when I got home. That stuff doesnt bother me at all. Finding high points and strategic locations is good stuff.
 
05/17/2007 15:46
kuriakos says
Meh, I'm already bored with Halo 2.2
 

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