05.07.2007 MIYAMOTO COULD HAVE MADE HALO
Shigeru Miyamoto must be jealous of the spotlight being on Ken Kutaragi lately, here's his attempt to sound more crazy:
"I could make Halo. It's not that I couldn't design that game. It's just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play."
I'm sure many Halo haters will agree, that Halo is a pretty cut and dry FPS, but it's still a damn good one. Well, I'd argue the second was, and not the first, but obviously both sold well. Miyamoto's strategy of shoving things we don't want in our mouth, and then us realizing, yeah this does taste pretty good with the blood of my severed tongue, has been an award winner until recently. He was hired to literally save Nintendo, and delivered numerous solid game series, and the Wii has been sculpted by his view of the future lying in gamers growing up and wanting to play with their families.
Bold as usual, but with the industry that's grown so large, his methods are starting to be beat out by more competitors. So you fail Miyamoto, you're nowhere near as crazy as this cockfag. You totally could make Halo. But instead of Earth being surrounded by a halo, it'd be a triforce, and that would be totally inefficient. Green men > green fairy dudes.