01.31.2007 WARIOWARE: SMOOTH MOVES REVIEW AND GIVEAWAY!

Want a copy of WarioWare: Smooth Moves? All you have to do is register an account for TheLastBoss and leave a meaningful comment on this post for a chance at getting a copy of this game. Don't want Smooth Moves? I can't blame you, just suggest a game you want me to review for another giveaway in the next few weeks instead. Here's how it works:

  • Step 1: Readers pick a game for me to review (This week you chose Smooth Moves for the Wii)
  • Step 2: I dig into the game for one night, and write up a First Impressions mini review (I skipped this step this week because this game sucks)
  • Step 3: Within a week of the First Impressions post, I finish it with a followup full review post. (this post!)
  • Step 4: Readers leave meaningful comments on the review to qualify to win.
  • Step 5: I announce a random winner a few days later, and everyone that loses gets mad but thinks up new games for me to review

Also - sorry, but I will only giveaway games to readers that live in USA for the time being. What game will I be reviewing next? That's up to your comments, so think about your request while you read my review for WarioWare: Smooth Moves:

 

GAMEPLAY: 6.5/10
I've heard plenty about the WarioWare games in the past, but this is the first game in the series that I've played, and I picked a terrible place to start. The wacky mini game multiplayer that this series offers is unique, and it's something I really wanted to try out, but WarioWare: Smooth Moves does not deliver. It's rare that I go out of my way to play a multiplayer game, but when I do, I want to play multiplayer. Crazy logic, I know. In Smooth Moves, before you get a chance to play 'multiplayer,' you have to first play through an hour and a half of single player story mode. This setup does just as good of a job at teaching you the different Wiimote setups as it does making your friends yawn while they wait their turns. Some games require you to shake the controller, others have you hold it still until the correct moment. There's almost 20 different Wiimote uses and the scenarios are as ridiculous as I had hoped (tipping the remote slowly to make someone drink juice without spilling, reaching out your hand to save a girl falling off a cliff, etc), but once you finally get past single player the multiplayer barely lasts any longer. The 'multiplayer' is actually pass and play, ruining the addictive interactions I was hoping for. The game is as fast paced as I wanted it to be, but when the fun's over every 15 seconds it kills the momentum completely. There's a few multiplayer games where you and another can share a Wiimote and an attached nunchuk, but that sounds as fun as having someone play jump rope with my dick.

The controls can be frustrating too. It wasn't often that they were unresponsive, but for me and my friends it seemed like we all had one Wiimote setup that would never agree with us. And I'm pretty sure that reason is because if you move too fast (for the fast paced mini games) the Wiimote sensor bar can't figure out what you're doing and just doesn't respond to your actions. For me it was often dumbbell movements that would never register. When I fuck up and hit the wrong button in a game, then the blame is on me, but when a game punishes you for something that's out of your control, then you have some very angry feeling towards your Wii. In other words, I know a lot of people will buy this game looking forward to enjoy their Wii at its maximum potential, but even if you can get past these apparent problems, the game still ends in a few hours. At least Tomb Raider: Legend had some boobs and Lost Planet had some aliens. The replay value of a few dozen mini games is low when you have to jump through so many loops just to play them. If you're willing to play this game purely single player then it will probably be bearable for multiple replays, but I imagine the majority of Wii gamers were hoping for maximized multiplayer action, and that's the exact opposite of what Smooth Moves delivers.



PLOT PROGRESSION: 5/10
Obviously this game wasn't going to have a lot of plot, and my Final Scores for game reviews aren't an average, so this isn't going to hurt the overall review too much. The plot is as basic as WarioWare finding a "Form Baton" (aka Wiimote) that has ancient magical powers. You run off with the relic and travel around town helping out random people with their problems. Bed time stories, stray cats and dogs, and even robot inventors - any goofy scenario will do. The game switches up setups enough to make it constantly fresh, but the only levels that really impressed were the retro ones that have you catching fish as Animal Crossing characters, breaking bricks as Mario, and a few other appearances I won't spoil for you. The game eventually opens up some side shops that offer longer mini games where the goal is to set a high score and gain bragging rights, but none of them were too enjoyable. I liked the one game where random shaped blocks would fall down the screen and challenge you to balance them on a beam that you could move and tilt with your Wiimote, but by level 20 it got boring and I wasn't even half way through the screen selection of possible puzzle levels.

Once you get to multiplayer there's a clever reward system where the one with the most mini game points at the end of a game gets more safety ropes tied to their Mii than the others. The point of the game is then to cut the ropes at the top of the screen not knowing which Miis they lead to on the bottom. So even if you come in last you can still get the last laugh. Add to this brief amount of material some interactive credits that let you kill every programmer, designer, and director Mii involved with making the game, and you've got yourself 2 nights of fun with friends at the most.

 

AUDIO/GRAPHICS: 7/10
The graphics were actually done well - the cartoony style was perfect, but still changed enough to purposefully terrible polygon games now and then to keep things interesting. The only complaint is that there weren't many graphics. The game boils down to one world map screen with some icons, and then a few dozen interchangeable mini games. Each level has its own intro with unique audio and visuals to set the mood, but besides a different interface nothing changes at all from one level to the next. Mario Party at least offers different rules and routes as you get further in the game. The music ws usually great - one of the most memorable levels was one where you actually had to embarrass yourself and dance along with the characters on screen. Your hand had to keep rhythm to the music and mimic the dancers perfectly or the song would end and you'd have to start all over.

 

EXPECTATIONS: 5/10
I'm tempted to flip the disc over and reinsert it looking for more content. We all know that Wii Sports was a polished tech demo for the Wii, but this is basically just its goofy expansion. There should have been more mini games, the story mode should have been much longer and not mandatory, and pass and play 'multiplayer' never should have been uttered in the Intelligent Systems studios. I'm disgusted that most online big business sites are giving this game 9/10 reviews, yet giving Twilight Princess slightly less. Complete bullshit. I can love kiddy games like Mario Party or Harvest Moon - I even had fun playing rushed Disney games like Bug's Life on PS1 when I was babysitting my neighbors a bunch of years ago, but TheLastBoss doesn't put up with pieces of shit, and this game is borderline another roll of toilet paper.



WORTH RENTING? There's a lot better that you could rent for the Wii, I'd suggest waiting to play this until one of your friends is dumb enough to buy it. If you love the series though, then this is an easy game to finish in one rental without being rushed.

WORTH BUYING? Absolutely not. I'd only suggest buying it if it was a gift for gamers under the age of 13 that could replay the game for hours and still not beat it.

WORTH AN AWARD? Fuck no, not even worth getting drunk to play. Sorry Jason, I know you were expecting a drunk review as well, but this game isn't worth spending any more time on. I'd be drinking to depression. If your friends ask you about Smooth Moves just quickly change the subject to Mario Party 8. WarioWare on the Wii is a huge disappointment for now.

FINAL SCORE: 5.5 / 10 (That means it's bad)

 

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There are 42 comments about this post:

01/31/2007 15:22
Lane says
Some of the games are really fun but the worst thing about the game is the learning time or just the opposite, how you can't learn anything. They give you 4 seconds to figure out some wacky ass game and then once you figure it out, it's so stupid that you throw the wiimote through your TV on purpose.

It has single player potential but they just didnt follow through, multiplayer also hasn't followed through but the drunk party multiplayer is actually the best thing the game can be used for. Maybe it was rushed or they ran out of ideas, or something, about half way through and then started using those magnets with random words on them, just making weird phrases and seeing if they can make a game..
 
01/31/2007 15:24
Dexter345 says
This review is disappointing, since most of the Wario Ware games are really excellent. Fronz, I suggest you go back and play Wario Ware: Twisted, if you get a chance, because that is by FAR the best in the series.

As far as Smooth Moves goes, I'll wait until it drops in price, but I'll probably still buy it because I don't want to miss an entry in the series. Still, thanks for the heads up.

And for the game to review next week, how about some Hotel Dusk action? I've recently gotten pretty excited about it, and I'm this close to buying it right now anyway.
 
01/31/2007 15:25
Sheir says
I had fun with it for a good 5-10 hours. We'd have 6 or 7 people passing around the controller, or we'd all take turns on "Super Hard" mode to see how far we could get. I unlocked everything in the game.

Not worth a buy, but I thought it was damn fun.
 
01/31/2007 15:25
christian says
The game to me looks like it was just thrown together and anyone that had an idea bout a mini game had it put into the game. I like the concepts of all these mini games from other games but I think designers need to take a step back and look at the ones that actually work and are enjoyable OVER AND OVER. While some aspects look like they may be fun, the parts that aren't make the game not worth the money it costs.
 
01/31/2007 15:26
mike says
I did not like your review of this game. Granted this game is the worst of the warioware series, it is still a blast to play. This is not meant to be a one player game. This game is meant for multiplayer which makes this more fun.
 
01/31/2007 15:26
Sheir says
Seconded on Hotel Dusk, by the way.

Not sure about Twisted, it's the only in the series I haven't played. I really liked the original one, though.
 
01/31/2007 15:31
Nikko says
An hour and a half for multiplayer mode? What kinda bullshit is that. When I want to play with my friends, I want to play with my friends, not watch someone beat half the game before I can even challenge his ass. I guarantee, that's right guarantee, that Nintendo will have steady progress in selling these puppies in the years to come. For the most part though, it's sadly a FAD. It's new, exciting, people like it, but if they don't start putting out some decent games with some decent graphics, the ps3 and xbox will cater to the real gaming crowd. Can you do a review on DragonBall Z: Tenkaichi 2, I own it already, but I think that game doesnt get enough credit, I must have a couple hundred hours EASY invested into it.
 
01/31/2007 15:39
Grim says
For the next review I think you should do Crackdown. I'm going to buy the game anyway, but it's always nice to hear the opinion of someone who knows more about the process of designing games.
 
01/31/2007 15:49
Jason says
Hey dude thanks for the review, sorry I could not wait for your review but luckly enough we were smart enough to rent it. I really tried and tried to like it but when it was time to take it back I was happy to see it go. Your review was spot on and great. I too am puzled as to how it got such high reviews but we live and learn. As far as to what game to review next I would have to ask if you could speak the truth and look into Madden 07 for the Wii.
 
01/31/2007 15:52
Eric says
1st its the only wii game to get game spots editors choice and a 9 or above rating. Also the first game of 2007 to receive that said award.
2nd, I actually liked it, Single Player is very short but fun for a group until mario party gets here. I like that it uses 1 remote (for people who only have 1, and it allows up to 12 players), But sucks for people who got 4 remotes/nunchucks (me) and haven't used them much besides sports.
And i said it on the last review, lets see hotel dusk!

I have come to realize that the wii is great for some things, especially party games, but as of now its no substitute for gamers. You will still need a ps3 or a 360.
However, now that the excitement wore off, i can start FFXII (i didn't want to go back and forth, i hate doing that in FF games). And Then God of War II, and some DS games to hold me over till i know if i want a ps3 (and for some games to come out) or a 360 (and for both to get cheaper and see who wins in BR vs HD-DVD).
Its funny that there are 2 great games for ps2 i want, but still no ps3 games in the near future.
 
01/31/2007 15:53
mckboy says
Wow, what a let-down. I hope Mario Party will make up for this. I can't believe it's not multiplayer out of the box.

I'd hope for a review of Vanguard for PC if possible, but if it's strictly consoles, maybe Fusion Frenzy?
 
01/31/2007 15:53
FANK says
I never played any of the other Wario Ware games, so I think I was expecting something like Mario Party. Some of the games are really lame (drop the remote?) however I wasn't expecting too much when I bought it. That being said, Every non-gamer I have played it with, from my 13 year old sister to my disabled grandfather has had a blast, and I've had fun playing with them because they won't touch a normal controller.
 
01/31/2007 16:14
RevAnthony says
I'd give it a 4.

I have no idea which reviewable games are coming out anytime soon, though, apart from Sam and Max episode 3.
 
01/31/2007 16:18
Charlie says
Wow.
Totally not what I was expecting Fronz! I was kind of looking forward to this game, and seeing many reviews on other sites and now seeing yours makes me thing that their reviews were just out of hype.

Well, thats disappointing, way to ruin my hopes and dreams Fronz!!! Just kidding. I'll probably just do that, try it out at a friend's house or something.

Nintendo creates potential...they just haven't been living up to it. Tsk tsk...


Oh well, put up a review for Hotel Dusk: Room 215. Even if you don't, try to get your hands on it and play it anyway.
 
01/31/2007 16:19
kyle says
extremely disapointing....you've definitely steered me away from this game. i was considering buying it before this review. guess i'll just hold out for mario party 8 now.
 
01/31/2007 16:20
The Chef says
Well, let's see. This is the part where I would normaly put the meanigful coments you requested, but since you pick a winner randomly, I think just writing anything in this box would qualify. But just in case:

Meaningful comments.

More Meaningful comments.

Really meaningful comments.

That should cover me. I'll also make the same request I made last week. How about a review for something for the PSP? Metal Gear Portable OPs Maybe? I'd even take Pirates.

Anyway, thanks for the review, which was great, as I expected. Keep kicking ass
 
01/31/2007 16:37
andy says
i, too, was looking forward to this. its somewhat disheartening that it didnt turn out to be the run-away hit i expected it to be. i dont think anyone really expected it to be a masterpiece, but considering the game style is practically tailored to the wii, i was at least expecting a top5 on the wii type game. - ill probably still pick it up somewhere down the road, but now im not in such a rush to get it. maybe a rental for a party and a pickup when it comes down in price. thanks for the heads up.
 
01/31/2007 16:37
chase says
Too bad, but I can see how some aspects of this game were thought out. I know the one controller would get on most people's nerves, having to pass it back and forth and so on...but what about all those people who still can't find other wiimotes, or can't afford them. WiiSports is only able to reach it's full potential when all your friends have a wiimote to play with, but Wario Ware....well, it would seem like this is the poor man's party game in essence, which I don't think is too bad an idea since the Wii and it's peripherals are still selling like hot cakes...the zany-ness involved would, I think, help to make people focus less on it's faults and the rush (not physical rush mind you, but the need to hurry and get rid of the wiimote) keeps people pre-occupied...just trying to think from the other side, I suppose
 
01/31/2007 16:37
Akshay says
My roomate has this game, and it was pretty fun for the hour or so that i was playing, but i have to agree with the review in that it doesn't deserve a buy.
 
01/31/2007 16:43
Wow, and I thought I was harsh on this title. You've got me beat. I'd consider myself a fairly rabid Wario Ware fan and this game, for the most part, was a disappointment. You mostly hit what I didn't like about the game, but I'll go ahead and touch on it here. Like you said, the multiplayer was a letdown. What made the GameCube version so much fun was the multiplayer. Even the Game Boy version had at least limited simultaneous multiplayer functionality. To not have games where four people can play at the same time is not only strange, but stupid. A lot of the control schemes bothered me too. Not only because, as you mentioned, the sensor bar is not always great at picking up whatever it is you're doing - The Elephant was a bad one for me - but because some of the "forms" only are associated with a few games. How many times do you use The Samurai? Two? The Elephant? Having to switch from form to form every couple of games kind of slows things down as well. I would say this is Nintendo's second high-profile game they've released for the Wii, and once again, they have dropped the ball. If Mario Party is supposed to be a saving grace, just shoot me in the face now.
 
01/31/2007 16:45
lawl says
I've played it for like an hour with a gamefly rental. kinda Fun, but some of the minigames just don't work.
 
01/31/2007 16:50
Jesse says
Man, thanks for reviewing this game. I haven't played any other Wario games either, and I do believe Smooth Moves was trying to capture a huge audience, but I take your word that this game is just not worth the $50 bucks or so for a couple hours of 10 second games. For now, I have Super Monkey Ball, and that has proven to be a pretty good party game. I was pretty close to getting Wario Ware though...
 
01/31/2007 16:51
lawl says
Oh yeah, Fronz. Review Hotel Dusk next, such a great game.
 
01/31/2007 16:52
Petrie says
I want to give this one a shot, but my local rental place hasn't gotten it in yet. Movie Gallery is always a bit bwehind the times from everyone else. Good job over here Fronz, you've been added to my RSS feed from this point on.
 
01/31/2007 16:59
Orcist says
"I never played any of the other Wario Ware games, so I think I was expecting something like Mario Party." I was also expecting a MP-esque game, something to tide us over. This game seems perfect for simultaneous 4-player action.

Having had limited exposure to the Wii (I don't have one), I remember being impressed by the audio in WiiSports, and from your little blurb about it in WW, it seems to be something Nintendo is consistently doing right. Just something I noticed.

Hopefully, dev teams will be able to take this game and start using the Wii mote to it's full potential, finding new ways to incorporate the 20 different positions/movements and what have you.
 
01/31/2007 17:14
The Chef says
Tom Fronczak wrote:
"The Chef - you comment needs more cowbell. Perhaps I should make it a random comment throughout the week, and not just one article, that way you guys dont gangbang my reviews and then not call the next day"

Believe me. If anyone has a fever for which the only cure is more cowbell, it's me. I was just being a smartass, which is my only hobby these days besides video games. In truth, I love this site, and I check pretty much everyday, when I'm am sitting here at work pretending to write menus. Just thought a nice dose of smartass might help the day go a little faster.
 
01/31/2007 17:17
iruleu says
I don't know about you, but I'm sick to death of 2 things. 1) Nintendo (and dog gone it I love you N) porting games from the DS and expecting us Wii owners not to simply scratch our heads and say ... hmm ... haven't I played this already? Don't get me wrong, Trauma Center: Second Opinion is dope with the Wii-Mote, but I mean come on! If you're going to be porting games, where's my Mario Golf/Tennis? Where's my Drunken Mario Kart for the wii? One of my greatest drunken nights was getting absolutely hammered and playing Mario Kart...those red shells were fucking with me all night! Anyway...#2
2) Look...I get it okay...Wii is the cute console, and PS3 is the big ugly stepsister that you keep locked in the basement and throw sticks at sometimes out of boredom, but to have any fun whatsoever, the games first have to be fun period. I own 6 games for my Wii now (Sports, Madden 07, Trauma, CoD3, which completely sucked btw, Zelda, which is insanely awesome, and NfS: Carbon, which was an x-mas gift from my wife ... who doesn't play video games...so be nice :P) and each one of them in their own right have been a semi fun gaming experience, and I have played WarioWare at a friend's house and after maybe about 5 minutes of giggly delight it's kind of like...so...umm...What's on ESPN tonight anyway?

COME ON!!! If Mario Party 8 blows I'm not even kidding Miyamoto's getting a letter...I love him to death...but ya...I've had just about enough of this.

iruleu
 
01/31/2007 17:54
rdaneel72 says
You say you haven't played any of the previous WarioWare games, so I guess your attitude is to be expected. You've got to change the way you think about games. You never "complete" a WarioWare game. It's like a box of toys you go back to over and over again to just mess around with. You're not supposed to be able to figure out every microgame the first time through, and some will baffle you for a long time. The experience is completely random, and different each time you play. Longevity comes from playing each character's level and trying to get a little further than you did the last time. Hitting that WarioWare Zone is a unique experience. You should give it another shot.

I assume the reason they locked the multiplayer was to force everyone to play through the single player mode and learn the forms. Stopping the game to explain each form each round would slow down multiplayer games to a crawl. And it sounds like you were expecting simultaneous multiplayer, but I think that's impossible for a 5 second microgame. You can blaze through the single player in under an hour, anyway. Take turns with your friends or something.

Frankly, I welcome the single remote multiplayer, since finding a second remote for sale anywhere in the known universe has become even more difficult that procuring a Wii.

WarioWare is a game you pop in for 10-15 mins at a time, for years after the initial purchase.
 
01/31/2007 18:15
Matt says
I absolutely LOVED the first GBA Warioware game. The casual gameplay fit the casual system perfectly. I bought the DS Warioware when that came out, but I was sick of it after an hour. I don't know if the concept just got old, but the stylus added nothing interesting for me. And the game's animations were so cringe-worthy. And if I remember, it took about 20 minutes for the stupid intro scene to play out before I could hit the games. I guess nothing's changed this time around. Don't worry, that franchise is so dead though, they can't possibly have a reason to ever make another one.
 
01/31/2007 19:13
jeremy says
This game is VERY fun if you have a bunch of people over and have nothing else to do. My friend bought it and when we all get together we play it for roughly 10 minutes, lol. Then it starts to lose its flare. I'd recommend it as a party game but I'm really hoping that Mario Party is going to be ALOT better. Also, I suggest "Rogue Galaxy" as the next game. Level 5 is a great publisher and this game will be amazing.
 
01/31/2007 19:23
Kenneth says
Thanks for that review. I was going to tell my friend, (who has the Wii, Im getting it soon) to grab it so that we can play some drunken WW. Because of your review we will stick with drunken bowling. Now Im on my 37th game of drunken bowling and i think that Im about to paassssssssssssssssssssssssssssssss
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ssssssssssssssssssssssssssssssssssssss
 
01/31/2007 20:31
ryan says
I am surprised. I thought this game had promise. It seems to me that it will be the type of game you play for a few minutes with your no good, free loading, alcoholic friends . The lag time between games may hinder some however, this gives plenty of time to get more drinks and stare at your friends girlfriend and wonder how he wallows around on that yeti every night. I think people who buy this game for some gaming greatness will be disapponted and those who take it for what it is, an excuse to play drunken grab ass with your friends will be mildly satisfied.
 
01/31/2007 20:32
joe says
Since it's not worth buying or renting, you should give it to me, so I can save up for a better Wii game that's out. Oh wait there isn't a better Wii game. Looks like I should get a Xbox 360 too.
 
01/31/2007 20:44
To tell you the truth, I wasn't surprised at all by your score. From all that I've heard about this game, it's pretty much all the same: the single player is unneeded but at the same time too short and the multiplayer doesn't justify paying $50 for it. My question to you is: when will we stop seeing this lackluster Wii games chock full of minigames and no substance? Don't these game developers know that the formula gets old? I mean, how many of these minigame games have we seen on the Wii so far? Well, there's Rayman, Super Monkey Ball, Warioware, and the upcoming Wii Play. Fuck it, Nintendo. I want a goddamn Star Wars Lightsaber battle game.
 
01/31/2007 21:46
Zach says
This is what the first set of games for a wacky new system usually are. They are games that try to use the cool new features of it, the motion senser, but don't do enough to make it fun. Also, Wario Ware as a premise has never been interesting to me as 15 second mini games put together equal very little in my mind. Drunk this game would be nearly impossible as thinking quickly is not easy, but what else are these type of games good for? Im just hoping that they release another version or two of it that have longer, better games with good multiplayer, like the upcoming Mario Party. I must admit the mini games from old Nintendo Games are very fun and cool to look at. In my opinion buying it is a no-no, but renting it is a good idea for a fun weekend.
 
01/31/2007 23:25
Dexter345 says
Sheir: I'll say the same thing to you that I said to Fronz. Play Wario Ware: Twisted. It's the best in the series. The original is the next best. The others can be taken or left.

Now I'm just checking if HTML works because regular pressing Enter doesn't insert line breaks.
 
01/31/2007 23:45
Matthew says
I've always prefered Mario Party to Wario Wares. The Wario Wares games go by way to fast, you blink and the game you didn't figure out has past. Mario Party gives you a minute or two to figure out what you're doing and let's you play AGAINST the other players (not AFTER the other players). Although from what was mentioned in the review it seems like a good thing I skipped Mario Party 7.

BTW, if you girlfriend (or whatever) is not into video games (but has an open mind) Mario Party is a great way to introduce them. Girls LOVE Mario Party!!!
 
02/01/2007 00:48
George says
I agree that this Wario game is the worst in the series, but I found that once you get used to the wacky ways you hold the Wiimote, that each game becomes more and more enjoyable. I do agree that they dropped the ball on two points though. Both the multiplayer and the overall momentum of the game could have used a lot more work. What's the point in multiplayer that has you passing the controller from one player to the next when you could do the same with the singleplayer? Rayman: Raving Rabbids was another one of these games comprised of wacky minigames, and it also requires you to play minigames in singleplayer to unlock them in multiplayer, which can be a pain. What they did right in that game that they didn't do in this game is the opportunity to compete against your friends in said minigames. Having to watch your friend make a fool of himself while you wait only gives you a chance to imagine how dumb you're gonna look when it's your turn. When you're competing your only concerns are having fun and/or winning.

When it comes to the momentum aspect I don't see how they could have fixed the issue other than lowering the crazy amount of odd ways to hold the wiimote. With almost a dozen ways to hold it you're going to be spending more time getting used to each position than having fun with the crazy 5 second minigames. This is something that was never a problem in the DS installments. You had your stylus and your touch screen and everything was fluid.

Overall I'd say the game would grow on me with time, but only after I'm done with Zelda :)
 
02/01/2007 09:40
Jimmy says
Yikes...after how much fun the DS and GBA games were, this is VERY disappointing. This going to be my next Wii purchase (after I finish FFXII) purely based on past games. Looks like I should reconsider this fact. Ohh well I guess Mario Party 8 is only 2 months away =(

Thanks for the review!
 
02/01/2007 15:48
Paul Settle says
PLEASE PLEASE PLEASE Give me a copy of Wario Ware. It looks so amazing and I want it so bad but yet I am a poor college student with no money!
 
02/01/2007 18:04
Robert says
I anticipated getting this game but now based off of your review and some of the other negative things I have heard I am not so sure I want it now. Its a bummer that this game does not live up to the hype in your eyes. So I wont be purchasing this title, however a free copy would for sure kick ass.
 
02/01/2007 22:12
D-Chap says
I really wanted to love this game as the Wii was basically made for games like this. I especially like the dancing mini-game.

The main conflict comes from the fact that it's supposed to be a party game yet a) you have to play it solo for 2 hours to unlock multiplayer and b) every game is pass and play killing all the fun competitive opportunities the previous games had.

I don't see why the dancing game couldn't be played with 4 people at once- seriously that'd be hilarious fun!
 

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